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Unanswered
Regarding The New Version 1.1.2, I Have Noticed Type Hints Are Now Included In The Script Generated By


I have found it is not possible to start a pipeline B after a pipeline A. Following the previous example, I have added one more pipeline to the script:
` from clearml import Task
from clearml.automation.controller import PipelineDecorator

@PipelineDecorator.component(return_values=["msg"], execution_queue="model_trainings")
def step_1(msg: str):
msg += "\nI've survived step 1!"
return msg

@PipelineDecorator.component(return_values=["msg"], execution_queue="model_trainings")
def step_2(msg: str):
msg += "\nI've also survived step 2!"
return msg

@PipelineDecorator.component(return_values=["msg"], execution_queue="model_trainings")
def step_3(msg: str):
msg += "\nI can't believe I survived step 3 too!"
return msg

@PipelineDecorator.component(return_values=["msg"], execution_queue="model_trainings")
def step_4(msg: str):
msg += "\nAmazing, I survived the final step!"
return msg

@PipelineDecorator.pipeline(
name="orchestrator_pipe",
project="Untitled",
version="1.0.0",
pipeline_execution_queue="pipeline_controllers",
)
def execute_orchestrator(config: dict):
task = Task.current_task()
print("Pipeline task ID:", task.id)
print("Pipeline task status:", task.status)
print("Player name:", config["player_name"])
print("Identity:", config["player_identity"])
msg = f"{config['player_name'].title()} playing survival step game"
msg = msg + "\n" + "-" * len(msg)
msg = step_1(msg)
msg = step_2(msg)
msg = step_3(msg)
msg = step_4(msg)
print("Victory!", end="\n")

@PipelineDecorator.pipeline(
name="bad_orchestrator_pipe",
project="Untitled",
version="1.0.0",
pipeline_execution_queue="pipeline_controllers",
)
def execute_bad_orchestrator(config: dict):
task = Task.current_task()
print("Pipeline task ID:", task.id)
print("Pipeline task status:", task.status)
print("Player name:", config["player_name"])
print("Identity:", config["player_identity"])
msg = f"{config['player_name'].title()} playing survival step game"
msg = msg + "\n" + "-" * len(msg)
msg = step_2(msg)
msg = step_1(msg)
msg = step_4(msg)
msg = step_3(msg)
print("Ha, you lost!", end="\n")

if name == "main":

PipelineDecorator.debug_pipeline(execute_steps_as_functions=False)

player_name = "Frank"
player_identity = "Renegade"

print(f"Executing pipeline for {player_name}")
config = dict()
config["player_name"] = player_name
config["player_identity"] = player_identity
execute_orchestrator(config)

# I also tried removing these two lines and it did not work.
pipeline_task = Task.current_task()
pipeline_task.mark_completed()

execute_bad_orchestrator(config) `I can't launch different pipelines in the same Python process either? Logic tells me when a pipeline execution is finished, the main task should be marked as completed and a new main task should be started, shouldn't it?
  
  
Posted 2 years ago
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0 Answers
2 years ago
one year ago